One of the things I wanted to do differently with the Ruin Raiders world was
to make the economy a proper barter system. I wanted prices of items to
naturally vary based on the usefulness and availability of items.
But, I also wanted to create a yard stick that people could measure worth
by. So I needed at least one fixed point on the economic scale that you could
use for reference. The fixed point I used was the amount of electrical energy
carried by the most common batteries..
This unit of measurement was the Cell.
These small coin sized batteries have become the backbone of Raider
bartering across the ruins. Each one carries a small amount of electricity that
can be used to power the various items found in the ruins.
Importantly, they can also be used to power the Protein
Spinnners, meaning that they are one of the few items that has an almost
fixed price. After all, everyone needs to eat.
There are also larger batteries that carry a charge equivalent to 10 cells.
These are commonly called Bats to differentiate them from Cells.
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